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Game Projects

Digipen Projects

Albot (Spring 2019)

Albot is a 3rd person action adventure smash and hit video game that is developed on custom C++ game engine with OpenGL. The development lasted for around three months and I worked with three other people to finish this game project.

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My contribution as a technical lead to this project includes:

  • Implementation of the base game engine architecture & specific technical features that focuses on increasing the speed of creating new content within the game

  • Development of the 3D level editor interfaces and interactivity (which includes gizmo editing system for fast iteration) for the game engine

  • Integration of a LUA scripting system that allows team members to script any game object’s behaviour which includes player’s gameplay mechanic & AI logic

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